
SCAPE MMO
While working at Ringtail Interactive I was responsible for owning the User Experience for their upcoming UGC MMO. I helped define MVP features, developed wireframes, and created interactive prototypes to test user flows, along with sitemaps.
It was a close collaboration across disciplines, and UX acted as a bridge between teams to streamline communication and ensure alignment.
Throughout this project I was the main point of contact for everything related to the UX, therefore I took part in sprint planning and task time estimates together with other Leads.
Role
Product Design, Design Systems
Overview
Features I owned the User Experience on













A collection of various UX Flows
Taskflow



Beginning of Information Architecture


UserFlow

